
The Loop
Description:
Can you foil Dr Foo's master plan and stop his crazy machine through the ages? Master time loops to fix rifts and defeat his army of duplicates! This thrilling, quirky cooperative game offers several highly replayable game modes.
Exploit your cards and master the art of the LOOP to re-use them into impressive combos, to overcome Dr Foo together.
Overcome Dr Foo as a team, by fulfilling the objectives of your game mode before Dr Foo creates to many Vortexes. Each turn, Dr Foo generates new duplicates of himself and moves with his Machine to a new Era, before dropping Rifts: The more Duplicates there are on this Era, the more Rifts he drops into his Machine. Too many Rifts on an Era create a Vortex. Then you can use the 3 Artifact cards that you have in Hand to take actions: fighting Duplicates, fixing Rifts, generating precious Energies… Energy is needed to move your Agent and even do LOOPs. These time loops allow you to re-use your cards into impressive combos. But they need to share a same Dimension. Take this into account while adding new powerful cards to your Deck. A smart use of LOOPs and a solid team spirit might lead you to victory
Original: $56.46
-70%$56.46
$16.94Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Description:
Can you foil Dr Foo's master plan and stop his crazy machine through the ages? Master time loops to fix rifts and defeat his army of duplicates! This thrilling, quirky cooperative game offers several highly replayable game modes.
Exploit your cards and master the art of the LOOP to re-use them into impressive combos, to overcome Dr Foo together.
Overcome Dr Foo as a team, by fulfilling the objectives of your game mode before Dr Foo creates to many Vortexes. Each turn, Dr Foo generates new duplicates of himself and moves with his Machine to a new Era, before dropping Rifts: The more Duplicates there are on this Era, the more Rifts he drops into his Machine. Too many Rifts on an Era create a Vortex. Then you can use the 3 Artifact cards that you have in Hand to take actions: fighting Duplicates, fixing Rifts, generating precious Energies… Energy is needed to move your Agent and even do LOOPs. These time loops allow you to re-use your cards into impressive combos. But they need to share a same Dimension. Take this into account while adding new powerful cards to your Deck. A smart use of LOOPs and a solid team spirit might lead you to victory











