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Selkie (Emissaries of Light) - Foil
T: Return Selkie to its owner's hand. You can only use this ability during your turn.
Damage 5 — When Selkie enters the field, you may put Selkie into the Break Zone. When you do so, choose 1 Character of cost 4 or more. Break it.
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Description
T: Return Selkie to its owner's hand. You can only use this ability during your turn.
Damage 5 — When Selkie enters the field, you may put Selkie into the Break Zone. When you do so, choose 1 Character of cost 4 or more. Break it.











