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Relm (From Nightmares)

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Relm (From Nightmares)

When Relm enters the field, select 1 of the 2 following actions. "Choose 1 Monster in your opponent's Break Zone. Play it onto your field." "During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost."
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Relm (From Nightmares)
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When Relm enters the field, select 1 of the 2 following actions. "Choose 1 Monster in your opponent's Break Zone. Play it onto your field." "During this turn, if your next Summon of cost 4 or less cast from your hand is put into the Break Zone, remove it from the game instead. Then, cast it again without paying the cost."