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Animist (From Nightmares) - Foil
1T, put Animist into the Break Zone: Search for 1 Monster of cost 2 or less and play it onto the field.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand.
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Original: $0.49
-69%Animist (From Nightmares) - Foil—
$0.49
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Description
1T, put Animist into the Break Zone: Search for 1 Monster of cost 2 or less and play it onto the field.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand.











